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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Esbie - Latest Comments in Procrastinating</title><link>http://esbie.disqus.com/</link><description></description><atom:link href="https://esbie.disqus.com/procrastinating/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 06 May 2009 11:10:36 -0000</lastBuildDate><item><title>Re: Procrastinating</title><link>http://esbie.blogspot.com/2009/04/procrastinating.html#comment-9058247</link><description>&lt;p&gt;That's great, Maria, that Daniel has big dreams and that you're so willing to support him. You remind me of my mom :) Here is my advice for any student that wants to be a part of the games industry.&lt;/p&gt;&lt;p&gt;First, I'd suggest that a student begins learning a skill that is crucial to game development, so that they can be a useful member if/when assigned to a game design team.  Traditional roles include artists, game programmers, musicians, and sometimes plot writers.&lt;/p&gt;&lt;p&gt;Artists draw all the assets for a game; the characters, the backgrounds, the user interface, etc.&lt;/p&gt;&lt;p&gt;Game Programmers are the core of any game design team; they write the code that makes the game interactive and fun (industry usually uses C++ programming language, but Java, and Actionscript 3 are also sometimes used)&lt;/p&gt;&lt;p&gt;Musicians compose the music for the game, along with any special effects the game needs.&lt;/p&gt;&lt;p&gt;I would urge Daniel to choose whichever of these roles sounds most fun :)&lt;/p&gt;&lt;p&gt;Second, I know there are lots of vocational schools etc. that specialize in game design training... but I'm convinced that getting a traditional degree in Art or Computer Science is better worth your time.  That way you're still a contender for game industry jobs, but not pigeonholed into one industry in case you want to try something new.&lt;/p&gt;&lt;p&gt;Lastly, make as many games as you can! Game industry employers are looking for a portfolio of good quality game design experience. To start making games immediately, I would recommend &lt;a href="http://www.yoyogames.com/gamemaker/" rel="nofollow noopener" target="_blank" title="http://www.yoyogames.com/gamemaker/"&gt;Gamemaker&lt;/a&gt;. It's free to download, easy to use, and a great way to start designing your own games.&lt;/p&gt;&lt;p&gt;Hope this was helpful,&lt;br&gt; Sarah&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Wed, 06 May 2009 11:10:36 -0000</pubDate></item><item><title>Re: Procrastinating</title><link>http://esbie.blogspot.com/2009/04/procrastinating.html#comment-9047955</link><description>&lt;p&gt;Hi Sarah, My son Daniel is 16 years old and wants to be a computer game designer when he grows up. I am doing some of the "leg-work" for him early on by looking in the net for schools, programs, people, etc in this field. (I would have preferred a more traditional career for him; but I want to support him in his choice.) Would you mind sharing your thoughts in your career plans, how do you find it so far, etc?&lt;br&gt;Thanks, Maria (aka helicopter mom) PS You can find my profile in facebook and LinkedIn.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maria Delgado</dc:creator><pubDate>Wed, 06 May 2009 01:35:47 -0000</pubDate></item><item><title>Re: Procrastinating</title><link>http://esbie.blogspot.com/2009/04/procrastinating.html#comment-8960105</link><description>&lt;p&gt;DUDE I love the amelie soundtrack. werd.&lt;/p&gt;&lt;p&gt; For this particular sample, I mapped the sample onto a midi keyboard using &lt;a href="http://www.propellerheads.se/products/reason/" rel="nofollow noopener" target="_blank" title="http://www.propellerheads.se/products/reason/"&gt;Reason&lt;/a&gt;, and exported the song via Reason as well.&lt;/p&gt;&lt;p&gt; For recording, I don't have a mic/preamp per se, so I just use the portable &lt;a href="http://www.samsontech.com/products/productpage.cfm?prodid=1916" rel="nofollow noopener" target="_blank" title="http://www.samsontech.com/products/productpage.cfm?prodid=1916"&gt;H2 Zoom&lt;/a&gt; I got for christmas.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Sun, 03 May 2009 18:45:42 -0000</pubDate></item><item><title>Re: Procrastinating</title><link>http://esbie.blogspot.com/2009/04/procrastinating.html#comment-8718012</link><description>&lt;p&gt;Amazing! This is probably the coolest music and concept I've heard since the amelie soundtrack (first thing that came to mind as a benchmark). What software do you record and mix with?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luke Hoersten</dc:creator><pubDate>Sun, 26 Apr 2009 23:19:21 -0000</pubDate></item></channel></rss>