<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Esbie - Latest Comments</title><link>http://esbie.disqus.com/</link><description></description><atom:link href="https://esbie.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 13 Feb 2012 17:02:02 -0000</lastBuildDate><item><title>Re: Tenderoni Remix</title><link>http://esbie.blogspot.com/2010/06/tenderoni-remix.html#comment-438086255</link><description>&lt;p&gt;This is cool! I'm not sure how I got here, but I'll be back :)&lt;br&gt;--Julia, &lt;a href="http://juliawinrock.blogspot.com" rel="nofollow noopener" target="_blank" title="juliawinrock.blogspot.com"&gt;juliawinrock.blogspot.com&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Julia</dc:creator><pubDate>Mon, 13 Feb 2012 17:02:02 -0000</pubDate></item><item><title>Re: Melodyne: I'm not Impressed</title><link>http://esbie.blogspot.com/2008/05/melodyne-im-not-impressed.html#comment-365279975</link><description>&lt;p&gt;even though celemony says it is to enhance a vocal its mainly used for people like kesha and paris hilton wen she chooses another failing career, and it works&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dylan</dc:creator><pubDate>Wed, 16 Nov 2011 20:00:58 -0000</pubDate></item><item><title>Re: Computer works; so does Live</title><link>http://esbie.blogspot.com/2008/08/computer-works-so-does-live.html#comment-291911349</link><description>&lt;p&gt;I enjoy this.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Visvanadin</dc:creator><pubDate>Sat, 20 Aug 2011 12:40:29 -0000</pubDate></item><item><title>Re: Snowboard Kids</title><link>http://esbie.blogspot.com/2010/08/snowboard-kids.html#comment-101524608</link><description>&lt;p&gt;This is sweet.  I really like it.   MOM&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gloryb4ever</dc:creator><pubDate>Tue, 23 Nov 2010 22:27:49 -0000</pubDate></item><item><title>Re: Some Solid APC Action</title><link>http://esbie.blogspot.com/2010/03/some-solid-apc-action.html#comment-65291708</link><description>&lt;p&gt;Wow, you make me so jealous. I wish I knew more about using such equipment, but I wouldn't even know where to start.&lt;/p&gt;&lt;p&gt;This piece is really cool. I've listened to it 3x already.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Banditkir</dc:creator><pubDate>Fri, 30 Jul 2010 11:18:38 -0000</pubDate></item><item><title>Re: Melodyne: I'm not Impressed</title><link>http://esbie.blogspot.com/2008/05/melodyne-im-not-impressed.html#comment-46793751</link><description>&lt;p&gt;That is an absolutely amazing program. You guys are geniuses. Can't believe you were able to solve the problem of turning a minor chord into a major chord and vice versa. Now if you could give Singing Lessons and teach people to sing like Pavaroti (olo)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">singing lessons</dc:creator><pubDate>Mon, 26 Apr 2010 14:31:02 -0000</pubDate></item><item><title>Re: Timelapse Workspace</title><link>http://esbie.blogspot.com/2010/03/timelapse-workspace.html#comment-45562412</link><description>&lt;p&gt;Hi there! Just found your site via flickr by looking for CC images for a flyer of an improv/electroacoustic night I'm making. You have some pretty neat pics there! Cool to found you're into composing. Are you doing EAI/free improv with the tuba maybe? Cheers from Mexico!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Enrique</dc:creator><pubDate>Mon, 19 Apr 2010 19:30:42 -0000</pubDate></item><item><title>Re: Ichigo Flock Simulation</title><link>http://esbie.blogspot.com/2009/07/ichigo-flock-simulation.html#comment-37762826</link><description>&lt;p&gt;cool&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Retter Snape</dc:creator><pubDate>Tue, 02 Mar 2010 23:35:47 -0000</pubDate></item><item><title>Re: It's still winter, but at least I have Cubase!</title><link>http://esbie.blogspot.com/2010/01/its-still-winter-but-at-least-i-have.html#comment-32116483</link><description>&lt;p&gt;Well this is extraordinary!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">gebie</dc:creator><pubDate>Fri, 29 Jan 2010 22:55:50 -0000</pubDate></item><item><title>Re: Click Tracks, Awesome Mashup, and More</title><link>http://esbie.blogspot.com/2009/11/click-tracks-awesome-mashup-and-more.html#comment-31348723</link><description>&lt;p&gt;haha thanks, ironically I didn't submit to the contest at all! I couldn't come up with anything I liked better than this remix lol&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Tue, 26 Jan 2010 00:52:02 -0000</pubDate></item><item><title>Re: Click Tracks, Awesome Mashup, and More</title><link>http://esbie.blogspot.com/2009/11/click-tracks-awesome-mashup-and-more.html#comment-30879626</link><description>&lt;p&gt;I'm curious to know what you submitted.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RRodakowski</dc:creator><pubDate>Fri, 22 Jan 2010 10:53:00 -0000</pubDate></item><item><title>Re: Click Tracks, Awesome Mashup, and More</title><link>http://esbie.blogspot.com/2009/11/click-tracks-awesome-mashup-and-more.html#comment-30879447</link><description>&lt;p&gt;Um...damn sarah...this earthquake and otherside remix is awesome.  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RRodakowski</dc:creator><pubDate>Fri, 22 Jan 2010 10:50:45 -0000</pubDate></item><item><title>Re: Click Tracks, Awesome Mashup, and More</title><link>http://esbie.blogspot.com/2009/11/click-tracks-awesome-mashup-and-more.html#comment-21564409</link><description>&lt;p&gt;whoa, very fun! proof that there are finitely many chord progressions and infinitely many interesting things to do with them.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ecormany</dc:creator><pubDate>Sun, 01 Nov 2009 20:37:25 -0000</pubDate></item><item><title>Re: APE + Roomba</title><link>http://esbie.blogspot.com/2009/10/ape-roomba.html#comment-20947597</link><description>&lt;p&gt;Thank you for the roomba demo&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">gloria</dc:creator><pubDate>Sat, 24 Oct 2009 19:07:58 -0000</pubDate></item><item><title>Re: Melodyne: I'm not Impressed</title><link>http://esbie.blogspot.com/2008/05/melodyne-im-not-impressed.html#comment-18484030</link><description>&lt;p&gt;haha, you disagree then :P ? Please by all means enlighten me! It's been a year since this post, and I still haven't been able to use the software. Tell me, is it incredible? I personally can't wait to try it.&lt;/p&gt;&lt;p&gt;I hope they make an iphone app out of it ^_^&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Sun, 04 Oct 2009 12:31:01 -0000</pubDate></item><item><title>Re: Melodyne: I'm not Impressed</title><link>http://esbie.blogspot.com/2008/05/melodyne-im-not-impressed.html#comment-18470825</link><description>&lt;p&gt;Snob.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim</dc:creator><pubDate>Sun, 04 Oct 2009 10:08:05 -0000</pubDate></item><item><title>Re: Back from summer vacation</title><link>http://esbie.blogspot.com/2009/09/back-from-summer-vacation.html#comment-17122021</link><description>&lt;p&gt;haha yeah, I wish it had a motor. If you listen you can hear me vigorously turning the crank in the recording lol&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Tue, 22 Sep 2009 12:36:11 -0000</pubDate></item><item><title>Re: Back from summer vacation</title><link>http://esbie.blogspot.com/2009/09/back-from-summer-vacation.html#comment-16351214</link><description>&lt;p&gt;Very cool! I wish I had a goron music box! That would be the bee's knees.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephanie S.</dc:creator><pubDate>Thu, 10 Sep 2009 16:30:37 -0000</pubDate></item><item><title>Re: Back from summer vacation</title><link>http://esbie.blogspot.com/2009/09/back-from-summer-vacation.html#comment-16288805</link><description>&lt;p&gt;too cute!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Name</dc:creator><pubDate>Wed, 09 Sep 2009 23:56:57 -0000</pubDate></item><item><title>Re: Something not technical</title><link>http://esbie.blogspot.com/2009/07/something-not-technical.html#comment-13366588</link><description>&lt;p&gt;I liked that very much&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">brendastiver</dc:creator><pubDate>Sun, 26 Jul 2009 19:53:01 -0000</pubDate></item><item><title>Re: I Made Minesweeper</title><link>http://esbie.blogspot.com/2009/06/i-made-minesweeper.html#comment-11912607</link><description>&lt;p&gt;thanks :D&lt;/p&gt;&lt;p&gt;Phil and I were talking about how lame it is that no matter how good you are at minesweeper you'll only ever win 1/10 games. The other 9 games are spent looking for a group of 0's...&lt;/p&gt;&lt;p&gt;If I have time I'll re-program it so your first click is always on a zero&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Mon, 29 Jun 2009 16:54:20 -0000</pubDate></item><item><title>Re: I Made Minesweeper</title><link>http://esbie.blogspot.com/2009/06/i-made-minesweeper.html#comment-11546561</link><description>&lt;p&gt;I've always been terrible at Minesweeper. And your version is no exception.&lt;/p&gt;&lt;p&gt;Nice work though.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">obscurelyfamous</dc:creator><pubDate>Mon, 22 Jun 2009 01:20:35 -0000</pubDate></item><item><title>Re: Welcome to the rest of my life</title><link>http://esbie.blogspot.com/2009/06/welcome-to-rest-of-my-life.html#comment-10763764</link><description>&lt;p&gt;China is a big place to go.  It is hard to miss because of its size, but be sure not to overcompensate your aim and end up in Russia instead.&lt;/p&gt;&lt;p&gt;You might be able to see it from your house, but the distance is misleading.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Lee</dc:creator><pubDate>Thu, 11 Jun 2009 18:02:38 -0000</pubDate></item><item><title>Re: Korg DS-10</title><link>http://esbie.blogspot.com/2008/11/korg-ds-10.html#comment-10498280</link><description>&lt;p&gt;let's just say it's pretty good for composing "commuter train" music. I mean you have a 6 channel (2 synths + 4 drums) tracker/sequencer that doubles as a pretty sophisticated -for its size :)- old skool synthesizer. and it all fits in your pocket. I mean you can do some decent stuff with it, meh thinks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">korg ds-10</dc:creator><pubDate>Thu, 04 Jun 2009 17:21:08 -0000</pubDate></item><item><title>Re: Procrastinating</title><link>http://esbie.blogspot.com/2009/04/procrastinating.html#comment-9058247</link><description>&lt;p&gt;That's great, Maria, that Daniel has big dreams and that you're so willing to support him. You remind me of my mom :) Here is my advice for any student that wants to be a part of the games industry.&lt;/p&gt;&lt;p&gt;First, I'd suggest that a student begins learning a skill that is crucial to game development, so that they can be a useful member if/when assigned to a game design team.  Traditional roles include artists, game programmers, musicians, and sometimes plot writers.&lt;/p&gt;&lt;p&gt;Artists draw all the assets for a game; the characters, the backgrounds, the user interface, etc.&lt;/p&gt;&lt;p&gt;Game Programmers are the core of any game design team; they write the code that makes the game interactive and fun (industry usually uses C++ programming language, but Java, and Actionscript 3 are also sometimes used)&lt;/p&gt;&lt;p&gt;Musicians compose the music for the game, along with any special effects the game needs.&lt;/p&gt;&lt;p&gt;I would urge Daniel to choose whichever of these roles sounds most fun :)&lt;/p&gt;&lt;p&gt;Second, I know there are lots of vocational schools etc. that specialize in game design training... but I'm convinced that getting a traditional degree in Art or Computer Science is better worth your time.  That way you're still a contender for game industry jobs, but not pigeonholed into one industry in case you want to try something new.&lt;/p&gt;&lt;p&gt;Lastly, make as many games as you can! Game industry employers are looking for a portfolio of good quality game design experience. To start making games immediately, I would recommend &lt;a href="http://www.yoyogames.com/gamemaker/" rel="nofollow noopener" target="_blank" title="http://www.yoyogames.com/gamemaker/"&gt;Gamemaker&lt;/a&gt;. It's free to download, easy to use, and a great way to start designing your own games.&lt;/p&gt;&lt;p&gt;Hope this was helpful,&lt;br&gt; Sarah&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">esbie</dc:creator><pubDate>Wed, 06 May 2009 11:10:36 -0000</pubDate></item></channel></rss>